Just food for thought. Is there a mod that brings these sounds into BT? Nothing sounds as good as having a whole gaggle of lasers going off during an alpha strike, the crescendo of "puu- PEW- PPEEEEEEEEEEEEWWWWWWis like music to my ears in that game. I had a founders hunchback with 2 large lasers and a medium and it was ok but had less heatsinks so you'd overheat faster. I run one with 2 LPL and 12 SL, and another with 2 Binaries and 12 SL. HGauss has half the max range of Gauss. Ballistics are one of the three weapons types in MWO (Energy and Missile being the others). 43 = 25. Just have it alternate fire from each laser emitter thereby creating a continuous large laser burn. I don't know the lore and I really don't care too much about, as it seems be to changing accordly the game need. Ways to prevent Binary Laser boating? Just give it ghost heat if 3 are fired at once. All of this while still being reasonably heat efficient and using a standard engine. 030, it might not even be making. Description. - Front-Loaded / Burst Damage :Auto Cannon, SRMs, IS LRMs. One, they eventually nerfed TC-SRMs. Weighs less than 2 Large Lasers also. Peak-trading is the bread and butter of laser boats, and aside from accel/decel nothing in the mobility tree helps in that role. Particle Projection Cannon (PPC) - While an energy weapon, fires a projectile of energy. Member. One of my favorite heavy laser mechs is the Arctic Wolf A, with the arms swapped for energy points. I think there is, the "binary laser") As for weapon heat, heat penalties would be for the amount uncooled such as if firing from 30% cool down, then 170% (100 - 30 = 70 uncooled heat%) more heat. Binary Laser Cannon. Magnetic Pulse Warhead; Myomer Accelerator Signal Circuitry (MASC) S. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. Unfortunately different cockpit and gyro types would require a full rework of how engines work in MWO because right now gyro and cockpit tonnage is rolled into engine tonnage. . Generally you'd expect that for a given laser size, a pulse laser will do more damage than an ER laser, have shorter duration, weigh more. The Binary option deals tons of damage, but you sacrifice a bit of speed, armor and a lot of heat management. Like all Hero 'Mechs, the -M can only be purchased with . 5 Round Burst Auto cannon/5 = fires a very fast 5 round burst, smallest caliber, shortest range (due to highest spread), but fastest recycle time and most violent jarring. Like with regular AMS, AMS Overload will cause the AMS to do extra damage. Blazers? Binary Laser Cannon Anyone? Started by 627, Nov 17 2013 11:41 PM Prev; Page 2 of 2 ; 1; 2; You cannot reply to this topic; Go to first unread post; 24 replies to this topic #21 Murphy7. I Am a Nurse- I Would Not Do This Again - Victoria, BC. All original depictions of the Phoenix Hawk have the secondary laser weapons located in the forearms, and its even mentioned as such in official BattleTech fiction. Build Link:MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 3. LL: max fire 3x LL without Ghost Heat penalty. Next up is the Binary Laser Cannon. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. If U do 2 BCL and 2 LL why not just go 3 BCL?. Which Clan Omni-pods, would you like to see added in MWO? KitFox-B, Left-Arm, 1 Balistic Hard-point, Ultra-AC10, (23 votes [25. After all, 2 Medium Lasers beat the DPS of an ERPPC and are much cooler. Hag's are rated in 10/20/40 by damage dealt. However that would be how everything except how the demonstrated lasers would work. So the Bombast will have more comon to the Gauss than the gauss will have to the Heavy PPC. The weapon itself weighs a relatively heavy twelve tons and a ton of AC 10 ammo yields a mediocre fifteen rounds. Maybe even the Gauss. They released the Clan HAG 20, 30, 40. That means if you take two duration nodes with IS MPL, which reduces your duration by 0. Like 1bcl+1ll as an replacement /tonnage save for 3ll in the medium tonnage area. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check. While all the basic information is still available in the game at the Mechlab, the reason this site is. MechWarrior Online. For the same tonnage you can load Large Chem Laser with two tons of ammunnition, which will last you for entire mission and way easer to manage. 13 The AC 10 does good damage per shot and can cause havoc out to medium ranges. The Binary-Laser was initially a prototype weapon installed on a special Zeus Variant, which mounted it over the right shoulder on the Zeus test mech. 5 duration with binary = 13 damage) (cooldown = 3. These two new weapons should follow the trend that exists in the game. In this case I think it's worth the deviation for the overall sake of the game. This one is a good replacement for the Kodiak mech. LAC 2/5's are the only other weapon really. Why didnt the IS get its binary laser at least. Disclaimer: This isn't cannon and deviated from canon where devs want to stick to it. I like it more, visually and functionality wise than PPC's or AC's. Three variants of the build:for Marauder II 4A (LFE 350): + More heatsinks than the Stalker, higher alpha, less heat per alpha, less laser duration, Jump Jet, more armor, similar speed to the Stalker. Rotary Lasers Started by gooddragon2, Oct 26 2017 08:16 PM You cannot reply to this topic;. Keep the non-canon crap out of MWO, and don't muck about with the timeline either please. As far as what's going to work well with what mech. ECM: > Weapon Lock on Time penalty effect now only affects indirect weapon locks when the firer has no LOS to the target under ECM. It is debatable and worth investigating. By the way they are all invisible!. Only 2 Binary Lasers can be charged at the same time as Gauss. #81 ice trey. I'm happy to announce that I've begun work on remaking Mechwarrior 2: 31st Century Combat. 5 heat, the IS ER Large would be reduced to 1. 00 second) yes, they weigh more. TT is played in mommies basement with different rules. Lasers cause damage by. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk. 10%]) Percentage of vote: 27. Autocannon 20 vs 4 Medium Lasers Started by Yeach, Nov 15 2011 08:48 PM « Prev; Page 10 of 10 ; 8; 9; 10; You cannot reply to this topic; Go to first unread post; 198 replies to this topic Poll: AC20 vs 4 medium Lasers (294 member(s) have cast votes)Bombast Laser Binary Laser Cannon Plasma Rifle ER Flamer Heavy Flamer X-Pulse Lasers Mech Mortars Edited by FupDup, 02 April 2019 - 01:57 PM. Pgi, 100 Ton Clan Mechs, About Time For More? Started by dante245, Feb 19 2019 10:58 PM BattleMechs Gameplay General «. 5, maybe its Range could be pushed out to 375 to compensate. Clan ER Large = 11 damage, 10 heat, 1. but it cannot be counted out. Three HLL is 12 tons. 31 July 2017 - 10:21 PM. SRM 6, Flamer, MG Ammo x0. Like two LLs by terms of space and heat but only 1. (2 votes [11. Binary Laser Cannon Ballistic: Grenade Launcher Light / Medium / Heavy Rifle Missile: Rocket Launcher 10 / 15 / 20 Mech Mortar 1 / 2 / 4/ 8 Artillery: Any two+ of the following, though preferably AIV and Long Toms, there's no particular reason to have more than 2 though, as most behave in much the same, if not fairly identical ways. In MWO, it seems we have the dynamics of lasers and pulse lasers reversed. Member. Increased Laser Duration to 1. 1 Small Pulse Laser. capped ppcs are an is thing, clans dont get it till 3100s, that could work but the is would get them too, it would be weird otherwise. The case is less clear for IS SPL IMHO, as generally only. 117% Firepower (205 out of 175) Upgrades: Double Heat Sink Total Heatsinks: 12 DHS Armor: Head: 0 (It's already pretty hard to headshot a stalker) CT: 20 RT: 20 LT: 20 All rear armor: 0 (You're as good as dead already if something gets behind you. Bushwhacker can run three RAC 2s really well. Binary Cannon: Basically 2 Large Lasers in one. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk. Even the concept art for the 'mech when it was first announced for MWO shows a single pistol barrel!AC/1, never heard of it, its not in any FASA printed rulebooks, or anything I have looked at recently. ) ~~~~~ Also: Running Patch Log List since April 2021 and onwards (aka Cauldron Changes):Go to mwo r/mwo • Posted by disgruntledcabdriver. Binary Laser Cannon Heat 16 Damage 12 Tons 9 Critical Slots 4 Poll: Zeus! & How Blazers(Binary Laser Cannons) May Not suck! (90 member(s) have cast votes) Yes, this is my understanding. I like the idea of new weapons but I also feel the ones we have now need some work first, before we bring more into the game. Maybe it's own color Binary Laser, XL laser with appropriate heat, etc. Grasshopper is decent, lots of builds are viable but few are great. Completely removing the heat capacity of CDHS is a radical change that damages both immersion and game balance. Experimentation is the only way to find out reallyMedium X-Pulses now have more punch, and decent range to pair with Ballistics at mid-range. Glass Cannon, Literally. its tanky, sneaky and respectably. Clan Heavy Small: Solid addition for backstabbers (ex: piranha, linebacker). Well, MechWarrior 2 is chock full of Clan pilots using contractions and depicts energy weapons as bolts of energy (balls in the case of PPCs), the other games since have depicted energy weapons as continuous beams, (don't know about the first game, never played it), MechWarrior 3 and MechWarrior Online feature BattleMechs that are able to. Description:Targeting computers are not apllying range bonus to Binary Lasers Reproduction Rate: 100% Steps to Reproduce: Equip Binary Laser/Targeting computer on a mech, there is no increase in listed range, as there would be other lasers. A ancient piece of Tech that combine two large laser cores to attempt to double the damage of the laser canon. Canon. I think my hit ratio with a normal laser is around 75-80%, where as a pulse is around 55-60%. Each ton of ammo yields an ample 30 rounds. Prev; Page 3 of 3 ; 1; 2; 3;. Community content is available under CC BY-NC-SA unless otherwise noted. 1 seconds after coming into NPPC range' tended to cause morale problems. ER-Lasers (small, medium and large) have more range, but produce more heat per shot than their standard counterparts, while. ) ~~~~~ Also: Running Patch Log List since April 2021 and onwards (aka Cauldron Changes): My heavy laser boat of choice is the NovaCat-D, with full omnipod bonus it has a perk that allows the me to shoot three heavy large lasers at once without ghost heat, and it has enough leftover tonnage for a clan Gauss Rifle: with three tons of ammo and every available slot filled with clan double heat sinks. Binary Laser Cannon. Far as range, on a mech that you haven't skilled yet, check the range of. 47. Frostbyte demonstrated binary lasers on a STK-4N (which gets laser HSL and large laser HSL) and was able to fire 4 binary lasers without ghost heat triggering. Binary Laser remains included in the Standard Laser category. Next up is the Binary Laser Cannon. The QuickDraw-D "Desperada" also known as the " uWu" mech has some unique Quirks such as Chassis C-Bill + 30%; STD laser Duration - 35%; PPC Velocity +35%. The ISML is not so great as an primary weapon, lets face it. Binary Laser remains included in the Standard Laser category. Posted 26 October 2013 - 06:51 PM. View: PIXMA G-Series MegaTank Printers are ideal for users seeking convenient, maintenance-free printing and come with a generous supply of. Available after 3103. 5s (from 3. It is done as a balancing mechanic. . 6xLL and a giant pile of double heatsinks. . I don't know the lore and I really don't care too much about, as it seems be to changing accordly the game need. Can use lasers when projectile ammo is depleted. 75 seconds vs 5 damage in 1. Better take down an enemy assault before the lights get you. BattleMechs « MWO / FORUMS / MECHWARRIOR UNIVERSE /. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk adjustments list). Otherwise it's nearly identical to the Binary Laser. Within the 1. For IS, the LPL has the same heat cost as the ER/LL and does more damage while costing +2tons, same for MPL with a +1ton cost for better heat/damage. 3 stage charging. Use Bobbert's Mod Options to set variables. The canon lore unless I am mistaken references that the originial intent of Xpulse lasers was to increase the range of the IS pulse laser at the cost of heat effectivnevss. 17K subscribers in the OutreachHPG community. Title says it all. Essentially yes, think of them like an Extra Large Laser as the next size up from the Large, unlike Heavy lasers which share tonnage as their counterparts. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. . 2023 game version)This mod changes MWO PPC visual effects to MW5-like ones. Experimentation is the only way to find out really Medium X-Pulses now have more punch, and decent range to pair with Ballistics at mid-range. PPC isn't worth so much heat. **"Well, the first class name [for pocket WarShips]: 'Ship with delusions of grandeur that is going to evaporate 3. The IS had Ultra AC-5s in 3035 (the other Ultra ACs are reverse-engineered from Clan examples in 3057 (-2 and -10) and 3060 (-20)). Update: BL (Binary Laser Canon, aka Blazer) now has differing HSL than Large Laser (LL). It would depend on how the Binary Laser canon is implemented by the Devs to see if it's decently balanced or will be thrown to the wayside of MWO's history. This was done to differentiate Laser and Ballistic weapons, as Lasers need to be held on. The LaWS is a 60-year-old dream in the making. Navy wants the smallest ever high-energy laser weapon, which it describes as ‘portable. . There are many mechs that can do two and still have tonnage for other weapons. . Personally, I found the default "pure white" Binary Laser Cannon beam color in Mechwarrior online to be rather boring. 4 FD Laser Cannon Team Unit Expansion, you’ll find an unpainted, easily assembled 1. HA1-0F 2nd Donegal Guards • 4 yr. Member. 0) = 1,420; MAD-2R This upgrade of the 1R eventually replaced it in 2760. If you were to fire 4 at once, you'd generate 7*4+3. Longer hold more heat to self generated. Also more violent for the MechWarrior on the receiving end. Hag's are rated in 10/20/40 by damage dealt. The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:. This is, for a game two days from entering the competitive season, unbelievable. At eight tons, the weight of the AC 5 is relatively light for an Autocannon. 22%]) Percentage of vote: 22. 84%]). Binary Laser Cannon; H. Yes, folks, the Autocannon/20 does not deliver 20 damage from one slug. on another note the binary laser cannon and the Hag gauss are going to make some new builds viable. MN1-K The original Sarissa was armed with a large laser and several medium lasers. Started by Tectonix, Aug 24 2023 07:46 PM Balance Gameplay Weapons. the pulse lasers were removed and the AWS-8Q's standard Small Laser restored, the remaining weight devoted to a Guardian ECM Suite, Command Console and two tons of advanced Communications Equipment. PS: Yeonne Greene, on 14 January. Can We Has Some Of Dat Binary Laser Cannonz For Dat Sweet Alphas Too Like Da Clanz Started by Kin3ticX, Oct 20 2017 08:05 PM Prev; Page 3 of 3 ; 1; 2; 3; You cannot reply to this topic; Go to first unread post; 40 replies to this topicPretty much. . You can try out Pyre Light now :) 311 upvotes · 76 comments. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / BATTLETECH® DISCUSSION; 1. They are suffering a little with the shift to laser vomit sniping because of the spool up time. MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 1. Large pulse laser has a DPS of 2. The Large Laser increases the power of the beam when compared to the From MechWarrior Online Wiki mechwarrior online, mwo, mech game, mwo wiki, mech online, IMO, what PGI needs to do with HLL is to give it the stats it had in TT- essentially, to flip the damage and heat values (TT HLL dealt 16dam for 18 heat; MWO HLL deals 18dam for. What a cannon may look like. MWLL aims to bring the BattleTech universe to life, featuring a multiplayer combined-arms experience including Infantry, Tank, and Air combat. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. 01 DPS, at 1150 velocity, at 600m. Petition for the ZEU-6Y. Binary being fine just. 5 meter range. Some example: 2BLC+3ERML with LFE245IS gets advanced ATM!, Binary Lasers, IS gets Silver bullet gauss, Binary lasers or Hyper assault gauss (credits: Beffa) Pseudo-melee weapons for IS mechs! (10-meter flamer type weapon with no heat, mech arms act with melee attack animation). 1 doesn't have sounds for MGs and RACs for. Lockheed Martin just won $220 million to build the most powerful laser gun on Earth. (9 votes [50. and immersion, though better with certain mods. 5. HA1-0F 2nd Donegal Guards • 4 yr. So I'm forcing myself to play builds that are really popular that were never my go-to builds (ballistic/missiles). Facetime matters because the HAG can in turn dumpster 20/30/40 damage per barrage and is already behind cover. Edited by FLG 01, 29 January 2018 - 05:59 PM. In the terms of advantages between PPC's and Large lasers, I think someone else could explain it better then me. 10%]) Percentage of vote: 27. Just like the BLC! [deleted] • 4 yr. Thus, the LPL is a much more efficient damage dealing weapon. With unique camo and 30% c-bill bonus. r/Mechwarrior5. The variety in weapons makes for a very fun and versatile playstyle. 33 heat capacity. Each weapons group has it`sThat specific call out would suggest a stack of both IS Medium Laser Duration, and Medium Pulse Laser Duration. military. 1. Combined with a generous number of energy hardpoints, the Misery is just as capable of unleashing punishing damage at long range with less heat build up. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 2. Laser crits are simply explained as per tick (which is why their crit destruction are awful in MWO, as say a medium laser does between 0. 10%. The Case For The Binary Laser Cannon (2016 Edition) Started by FLG 01, May 20 2016 03:19 PM BattleMechs. And you save a ton with the binary compared to 2x regular larges. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 0. The 'Mech carries as its primary weapons two Magna Hellstar PPCs and replaces the Autocannon/5 of the original Marauder with a Magna Mk III large laser. > The "low signal" ECM effect now disables the ARTEMIS system's benefits. Unlike Lasers which have a firing duration over which damage is dealt, PPC weapons will inflict all of their damage at once, into a single part of the enemy 'Mech. Capable of being mounted on 'Mechs, combat vehicles, and AeroSpace Fighters, the Long Tom Cannon is a snub-nosed version of the artillery piece of the same name. Member. With the. Fixed Armor Slot x2, LRM 10, LRM Ammo. What in game balance does 15 ppt damage for same heat and one less ton have with 10 pppt for more tonnage. 22 August 2023 - 02:53 PM. An Small Medium and Large X-Pulse Laser3 "Laser" stands for "Light Amplification by Stimulated Emission of Radiation", or a device that focuses an amplified beam of light on a small surface area. It is hotter but has more damage, you might want to poke more with it, if you are comfortable with the short range it does provide. This Mod been 7 weeks in the making and now SOOO excited to share with y'all and the MWO community! 502. Heat per shot: This makes some sense in stopping players from boating this weapon. Even if things like Laser Vomit and Gauss Vomit were to completely die out, it would remain as one of the best poptarts/brawlers/dakka mechs in the game. Ignoring canon or tabletop values, it seems to me that we have a pretty strange progression in damage for the clan laser classes. "The Light PPC is a smaller version of the Particle Projector Cannon. de] contain a plethora of useful information for all sorts of weaponry and are hands down the best technical resource available for MWO in this regard. . ago. 3 Pulse Lasers. The Hellbringer is probably better overall but I just like the Jag for some reason. 15x the amount of a large laser Damage per second (clan large laser duration = 1. . " No in MWO terms the Bombast Laser has an energy charge like the gauss. Allowing the mech to overheat, again laser boaters have gotten around this using smaller lasers and faster mechs. The two AC10 autocannons on this Bushwacker build provide dakka and the two medium lasers provide the pew pew, at the cost of a sensitive XL engine. The Charger's primary weapons is 5 small lasers which by any standards is laughable especially for an 80 ton mech. #mechwarrior #mechwarrioronline #battletech Today's video contain gameplay, build and skill tree guideline. #11 Gas Guzzler. Weighs less than 2 Large Lasers also. It has been known. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. MWO COMP CHAMPIONSHIP SERIES 2023: Comp Queue has been open for teams to be created, and this month we have the first matches kicking off, as well as a new Tournament Supporter Pack!. Binary being fine just shows how badly regular LL need an buff to make them viable outside this niche MechWarrior Online. The damage/heat ratio looks a lot like the original ratios posted before it was fixed in errata in the tabletop rules (The original publication had the values inverted. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Ultra Autocannons would obviously recycle faster, hence the quick firing part. 5 seconds). In other words, when planning on replying to a question, I'd appreciate a 1) "I agree or disagree with you" segment; 2) "I agree or disagree with PG" segment; and if you disagree with part 2, then a "this is my idea as to how the. Small Pulse Laser only has slight advantages over normal Small Laser but the weight of a Medium Laser that does way more damage. One overlooked detail is that pulse lasers are more heat/damage efficient, trading in tonnage for more damage at lesser distance. 89%]) Percentage of vote: 15. Build: Skills: a57158d8d744d8a460e49cdf56f00000000000000a067365b1f57e4a22119 #MWO (#MechwarriorOnline) by Piranha Games. Surely one Great House would have made a Medium Laser that's Better, even marginally, compared to the other's to have a tactical advantage? Maybe it has a built-in. Edited by. 1. Especially when it's a weapon like the Binary laser that's pretty self balancing. 6) Increased Laser Duration to 1. 78 DPS, with 2000 projectile speed, at 700m. Finally settled on the hellbringer with a mix of omni slots, prime as the base for the heat management perk, A head and P left torso. Single laser lights being the exception to that, but not my mug of beer. The cannon version is mounted on vehicles and 'Mechs, but it was a bit rubbish - less damage efficient than two lasers, but generating more heat. Random number generator: This is used on UAC to make sure the fast firing system is not abused easily gotten around by using multiple. Author Topic: Tell me about the Binary Laser (Read 14838 times) Cryhavok101. LASERs Array Laser: A combination of four laser cores allowing each to fire at the same target from the same hardpoint. Only 2 Binary Lasers can be. The Large Laser will weigh less and produce less heat, meaning it will be easier to fit into a Mech and use. They are battletechs greatest sin. Even without melee, we'd need a boatload of new tech like the compact fusion engine, XL gyro, heavy duty gyro, small cockpit, Binary Laser Cannon, VSP laser, X-Pulse laser, Plasma Rifle, MML etc. I counted the number of alphas, using the gauss build and it took me 4. For more than a decade, Lockheed Martin ( LMT 0. Damage per second = 1. I prefer fast fire rates over max damage per shot. To make up for this, the engineers added the ability for the. Binary Laser Cannon: Good for mechs with few energy hard points, anything more and you’ll fry yourself trying to use them. I get MWO has a lot of pop-tarting and peek-a-boo style play but there is a role for face-time weapons like RACs and X-Pulse losers and you don't want to make them so powerful that if someone gets caught in the open they just. - One less binary in the high mounted torso, one less jump jet, no tComp, weird weapon placement (can right-side peek pretty well though), arm mounts are low, LFE. . 1 tons, 50m range ?not really much left. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. Join the Discord: - Support directly- Daily streams M-F 12-6pm ESTT. Effective at 300 to 400 m. "--Wash, Firefly. all the canon Mech variants on their respective chassis because some canon variants differ so much that you couldn't get all the weapons sorted out properly given the limitations. Ways to prevent Binary Laser boating? Just give it ghost heat if 3 are fired at once. 9% laser cooldown reduction - but there is a catch:. LBX weaponary which is more of a shotgun effect with the damage split between the individual pellets/spray and Auto Cannon which break. Binary Laser remains included in the Standard Laser category and will benefit from quirks that affect all Standard lasers. MWO has Pulse lasers but no X-pulse lasers. A possible area to explore in mwo is the idea of experimental tech weapons (and mechs!) that would have been in prototype development at the time of the start of the Clan Invasion. Clan Ultra 5 Cannon Started by Sawk, Mar 09 2022 05:55 PM Prev; Page 2 of 2 ; 1; 2; You cannot reply to this topic; Go to first unread post; 33 replies to this topic #21 HGAK47. vonBiomes is updated for DLC 5 everyone! Space stations orbiting the moons, Bridges over canyons and much more!3. I think that Blazer sounds best. Can We Has Some Of Dat Binary Laser Cannonz For Dat Sweet Alphas Too Like Da Clanz Started by Kin3ticX, Oct 20 2017 08:05 PM Prev; Page 2 of 3 ; 1; 2; 3; Next; You cannot reply to this topic; Go to first unread post; 40 replies to this topicIts worth noting, that in BattleTechnology's laser page, examples are provided in which the Sunglow Type 2 Heavy (large) Laser has 5 MW with a 0. . The real problem with the HLL is that it's pretty much everything the IS wants out of the Binary Laser Cannon, except at less than half the weight. The AC2 of 6 tons does 2. Author: TOPcat258. 43 heat) due to ghost heat (instead of 28). I also had the Awesome Stalker (since in an FPS where arm placement actually matters, the Awesome doesn't live up to its name, where the Stalker has 4 of it's 6 energy mounts right along the top of the mech's profil) that was just 4 PPCs and again. 5) (1. Fixed Armor Slot x2, Fixed Armor Slot x2, Fixed Armor Slot x2, Medium Pulse Laser, ER Small Laser, Machine Gun x2. The U. Large X-Pulse lasers are now mid-long range DPS weapons for IS at the cost of much higher heat generation, with tonnage to. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 5. Maximum damage potential is identical. This category has the following 2 subcategories, out of 2 total. Champion build info:Yes but remember the clan heavy large is basically the same weapon but at less than half the weight and slightly smaller package. Otherwise,. Quirk swaps have been done to a couple mechs (TDR-5S and MAD-4A) to maintain their boosts to Binary Lasers (check quirk adjustments list). 43 (31. - Pin-Point Damage : PPC, AutoCannon, guass. Member. 2,728 posts Location India; Posted 26 December 2012 - 06:38 AM. The Mini Gauss Rifle should deal about half the damage of the Light Gauss Rifle. Ballistic, because DHS are BattleTech's greatest sin. Welcoming Committee. Quick way to balance the new Binary Laser Cannon. I don't know how much this'll help but from this very sub's old-ish Sound Pack guide there's a nifty document on how to make your own sound mods, right here. X-Pulse Lasers work in much the same way as the regular Pulse Lasers with one major difference: they don't require a cool down time and thus can be fired indefinitely, making them effective brawling weapons since their high rate of fire gives them an impressive DPS. Heavy Medium Laser, Streak SRM 4, Streak SRM Ammo, MG Ammo x2. Clan gets advanced ER-Pulse-Laser, MRM, RAC, and PPC! New mech chassis! Angel ECM!. The binary has 0. 6) Increased Laser Duration to 1. Advertisement Coins. ippc would just be flat out obsoleted by the cerppc. One have ravaging pvp, the other have coop and single player. Looking over its stats in TRO: 3039 I found its. Mech quirks that are exclusive to Standard Large Laser no longer affect Binary Laser Cannon. Mwo And Cannon Started by Dudeman3k, Dec 25 2012 10:24 AM Page 1 of 4 ; 1; 2; 3;. The hardpoint. Since my Rendering will be MWO-Themed, I want to follow that rule. On tabletop, small lasers and machine guns are used for anti-infantry work. Speed Tweak is tempting, but the EBJ already moves at a brisk 81kph, so I think most of those points go better in the survivability tree. Only 1 Binary Laser can be mounted on a mech due to rarity/Heat transfer instant kill threat. mtl (material) files, and experimented with lots of different colors for BLazer beams. It's really quite simple. Compared to something like a Mad Dog it has less laser support and its IS LRM's instead of Clans (which is a situational benefit or downside). - Engine is too big. MWO went into publicly accessible Open Beta on 29th of October 2012 and was officially released on September 17th, 2013. Smoke Adders (Theta Galaxy, Clan Star Adder) Rounding Out Reconnaissance Binary. This mech buying guide is designed to give players who want to get into competitive MWO an idea of what to go for in terms of mechs and builds. A Heavy large laser on the other hand despite doing more damage has a DPS of 2. Lore is great for pictures and storyline. Yeah, it's possible, but RAC's are oddballs. Ultra Autocannons would obviously recycle faster, hence the quick firing part. It does not apply to players running MWO through Steam. MWO has multiple ways to deal damage: - Damage Over Time : lasers, machine guns, Clan LRMs, ATMs, MRMs. 15s). Many people have requested BLazers for a long time, but just imagine if they were added to a game where the HLL exists. Standard Large Lasers that do high damage, have high range, high weight in terms of tonnage, a long cooldown between shots, even longer burn-time and produce high heat. Long Tom Cannon; M.